Mirror's Edge — DICE - We exist to push the boundaries of creative entertainment

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Last updated 20 setembro 2024
Mirror's Edge — DICE - We exist to push the boundaries of creative  entertainment
A parkour-inspired action-adventure in first person was perhaps not the most expected title for a studio like DICE back in 2008! Mirror’s Edge was the beginning of a brave new IP, set in a not-too-distant future where all information is heavily monitored. In this dystopian setting, we first got to
Mirror's Edge — DICE - We exist to push the boundaries of creative  entertainment
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Mirror's Edge — DICE - We exist to push the boundaries of creative  entertainment
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Mirror's Edge — DICE - We exist to push the boundaries of creative  entertainment
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Mirror's Edge — DICE - We exist to push the boundaries of creative  entertainment
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Mirror's Edge — DICE - We exist to push the boundaries of creative  entertainment
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Mirror's Edge — DICE - We exist to push the boundaries of creative  entertainment
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Mirror's Edge — DICE - We exist to push the boundaries of creative  entertainment
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Mirror's Edge — DICE - We exist to push the boundaries of creative  entertainment
Licensing Magazine Oct 2023 by BM srl - Issuu
Mirror's Edge — DICE - We exist to push the boundaries of creative  entertainment
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The artwork Above it All is digitally created concept art for the game Mirror’s Edge by studio DICE.
Mirror's Edge — DICE - We exist to push the boundaries of creative  entertainment
Digital Above it All | Mirror's Edge | DICE
Mirror's Edge — DICE - We exist to push the boundaries of creative  entertainment
Mirror's Edge — DICE - We exist to push the boundaries of creative entertainment

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