Take 'N' Play Anywhere™ Hangman – Children's Nebraska

Por um escritor misterioso
Last updated 22 setembro 2024
Take 'N' Play Anywhere™ Hangman – Children's Nebraska
Take ‘N’ Play Anywhere Hangman game features big magnetic playing pieces that are easy for kids to use and hard for kids to lose! The convenient 6 3/4" square tin case makes it easy to slip the games into most bags to take everywhere and keep kids entertained on a trip, waiting at the doctor’s office, dining out, while

Take ‘N’ Play Anywhere Hangman game features big magnetic playing pieces that are easy for kids to use and hard for kids to lose! The convenient 6 3/4 square tin case makes it easy to slip the games into most bags to take everywhere and keep kids entertained on a trip, waiting at the doctor’s office, dining out, while stuck in traffic or just visiting grandma’s house! Magnetic pieces allow you to play this word game anywhere! Guess an incorrect letter and a body part is added. Solve the word before you're hung!

Details:

  • 6.75 x 6.75
  • For 2 players
  • Magnetic, travel-size form
  • For ages 5+

 

WARNING:
CHOKING HAZARD - Small parts. Not for children under 3 years.

Contents
  • 62 Letter Magnets
  • 8 Blank Magnets
  • 6 Hangman Body Parts
  • 2 Scoring Markers
  • Magnetic Game Board
  • Rules
DescriptionTake ‘N’ Play Anywhere Hangman game features big magnetic playing pieces that are easy for kids to use and hard for kids to lose! The
Take 'N' Play Anywhere™ Hangman – Children's Nebraska
Take 'N' Play Anywhere™ Hangman
Take 'N' Play Anywhere™ Hangman – Children's Nebraska
CRIME NEVER PAYS The Companion
Take 'N' Play Anywhere™ Hangman – Children's Nebraska
PDF) Taste for falls prevention: a social-analytic perspective
Take 'N Play Anywhere games feature big playing pieces that are easy for kids to use and hard for kids to lose In this game both the letters and the
Take 'N' Play Anywhere™ Hangman – Children's Nebraska
PlayMonster Take N Play Anywhere — Hangman — Easy to Use, Hard to Lose — Fun on the Go Travel Game — For Ages 5+
Take 'N' Play Anywhere™ Hangman – Children's Nebraska
Playmonster Take 'n' Play Anywhere Matching Magnetic Game : Target
Take 'N' Play Anywhere™ Hangman – Children's Nebraska
The Story of the Battle Hymn of the Republic, by Florence Howe Hall—A Project Gutenberg eBook
Take 'N' Play Anywhere™ Hangman – Children's Nebraska
macbeth_PDF_FolgerShakespeare.pdf
Take 'N' Play Anywhere™ Hangman – Children's Nebraska
Macbeth
Take 'N' Play Anywhere™ Hangman – Children's Nebraska
Take N Play Anywhere Magnetic Hangman Game Travel Game Complete
Take ‘N’ Play Anywhere games feature big magnetic playing pieces that are easy for kids to use and hard for kids to lose! The convenient 6 3/4 square
Take 'N' Play Anywhere™ Hangman – Children's Nebraska
Take 'N' Play Anywhere - Matching - By PlayMonster
Take 'N' Play Anywhere™ Hangman – Children's Nebraska
PDF) Identification of Online Educational Game Applications in Teaching English for Madrasah Students

© 2014-2024 evergreenrecruitment.co.uk. All rights reserved.