The Outer Worlds interview: Character building, companions, branding, and more

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Last updated 20 setembro 2024
The Outer Worlds interview: Character building, companions, branding, and  more
To learn more about The Outer Worlds, Shacknews sits down with Senior Narrative Designer Megan Starks to discuss character building, dialogue options, companions, branding, and more.
The Outer Worlds interview: Character building, companions, branding, and  more
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The Outer Worlds interview: Character building, companions, branding, and  more
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The Outer Worlds interview: Character building, companions, branding, and  more
The Outer Worlds features killable NPCs, a semi-open solar system, and companions who'll leave you if you're too much of a dick
The Outer Worlds interview: Character building, companions, branding, and  more
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The Outer Worlds interview: Character building, companions, branding, and  more
The Outer Worlds companions guide - Polygon
The Outer Worlds interview: Character building, companions, branding, and  more
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The Outer Worlds interview: Character building, companions, branding, and  more
The Outer Worlds interview: Character building, companions, branding, and more
The Outer Worlds interview: Character building, companions, branding, and  more
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The Outer Worlds interview: Character building, companions, branding, and  more
The Outer Worlds has some unusual (and awesome) character-building options - Polygon
The Outer Worlds interview: Character building, companions, branding, and  more
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The Outer Worlds interview: Character building, companions, branding, and  more
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The Outer Worlds interview: Character building, companions, branding, and  more
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